Hi, I've been reading some other questions about getting the key inputs working with games. The only replies are around early 2013, so I'm wondering if this issue has been resolved as it was noted some efforts were being directed towards a new solution in these cases.
we have indeed improved compatibility to games, including many that were previously “insensitive” to Actions control.
There is still some minor cases to cover, which will be addressed with the new instance of Actions, codename HoloBase.
You can get some early infos here:
Stay tuned for more,